The Witcher 4 is being developed with a ‘console-first’ mindset, CDPR devs say - Polygon

CD Projekt RED's New Approach to Game Development: A Console-First Strategy

In an effort to learn from their past experiences and avoid another buggy launch like the one that plagued Cyberpunk 2077, CD Projekt RED is taking a bold step in their development process. According to a recent interview, the studio has decided to adopt a console-first approach for the upcoming The Witcher 4 game.

What Does this Mean for The Witcher 4's Development?

In the past, CD Projekt RED had traditionally followed a PC-first approach, releasing games on PC before porting them to consoles. However, with the launch of Cyberpunk 2077, it became clear that this approach wasn't working out as planned.

The console version of Cyberpunk 2077 was plagued by bugs, glitches, and performance issues, leading to a backlash from fans and critics alike. The game's poor launch on consoles was widely seen as a result of CD Projekt RED's focus on PC, with many features and optimizations being cut or delayed for the console version.

In contrast, the PC version of Cyberpunk 2077 received widespread critical acclaim, but this came at a cost. Many fans were left waiting for months to see significant updates and patches, which further fueled the perception that CD Projekt RED was prioritizing their PC game over their consoles.

CD Projekt RED's New Strategy

In light of these lessons learned, CD Projekt RED has decided to adopt a console-first approach for The Witcher 4. This means that the studio will prioritize the development and optimization of the game on consoles before releasing it on PC.

According to the interview, this decision was made in response to the criticism and disappointment caused by Cyberpunk 2077's poor launch. The studio's leaders have acknowledged that they were too focused on their PC game and didn't put enough emphasis on the console version.

By taking a console-first approach, CD Projekt RED hopes to avoid another buggy launch like the one that plagued Cyberpunk 2077. They want to ensure that the game is stable, optimized, and meets the expectations of players on consoles before releasing it on PC.

What Does this Mean for Fans?

For fans who have been waiting patiently for news about The Witcher 4, this announcement is a welcome relief. The console-first approach promises to reduce the likelihood of another buggy launch like Cyberpunk 2077.

However, this approach also raises questions about the development process and whether CD Projekt RED's priorities are now skewed too far in favor of consoles. Will they prioritize features and optimizations that will benefit PC players or focus more on console-specific content?

Only time will tell if CD Projekt RED's new strategy will pay off. In the meantime, fans can only hope that their favorite game development studio has learned from its past mistakes and is now committed to producing a high-quality game for all platforms.

The Benefits of a Console-First Approach

While some may argue that a console-first approach is too restrictive or limiting, there are benefits to this approach. By prioritizing consoles first, CD Projekt RED can:

  • Get the game right: With a focus on console optimization, the studio can ensure that the game runs smoothly and efficiently on consoles.
  • Build a strong foundation: By getting the console version of the game stable and optimized, CD Projekt RED can build a solid foundation for further development and updates.
  • Reduce the risk of buggy launches: By avoiding the pitfalls of a PC-first approach, the studio can reduce the likelihood of another buggy launch like Cyberpunk 2077.

The Challenges Ahead

While a console-first approach has its benefits, it also presents challenges for CD Projekt RED. The studio will need to:

  • Balance console and PC development: With two distinct platforms to focus on, the studio must balance their resources and prioritize features that will benefit both consoles and PC players.
  • Maintain communication with fans: As the game's development progresses, CD Projekt RED will need to keep fans informed about the progress of The Witcher 4 while also addressing any concerns or criticisms.
  • Avoid a repeat of past mistakes: The studio must be mindful of the criticism surrounding Cyberpunk 2077's launch and ensure that they don't repeat the same mistakes with The Witcher 4.

Conclusion

CD Projekt RED's decision to adopt a console-first approach for The Witcher 4 is a bold move that promises to reduce the likelihood of another buggy launch like Cyberpunk 2077. While this approach presents challenges, it also offers opportunities for growth and improvement. As the game's development progresses, fans will be eagerly watching CD Projekt RED's progress and hoping that their favorite game studio has learned from its past mistakes.

What Do You Think?

Are you excited about CD Projekt RED's new strategy for The Witcher 4? Share your thoughts in the comments below.